Initialize GlBuffer object.
WebGLRenderingContext to use for buffer actions.
Gets the buffer with the provided name.
The name of the buffer to return.
Creates a new buffer with the provided name.
The name of the buffer to create.
Sets the named buffer as active, enables the provided attribute, and prepares the buffer for use.
The name of the buffer to activate.
The location of the attribute to enable.
The number of components per vertex.
Thin wrapper around WebGLBuffer objects, making them easier to manage.