A simple 2D game engine library written in TypeScript.
kilo uses WebGL to render a 2D game world, but falls back to canvas when required.
In the examples directory are several demonstrations of various things that can be done with kilo. Each has its own README to explain what it does, and the code should be useful for your own creations.
To see an example in action run npm i then npm start from within the example's directory. This starts the example (by default) on http://localhost:9000 which you can browse to and see the example running.
The docs directory contains auto-generated documentation. It is available online at https://kiswa.github.io/kilo/.
npm i --python=/path/to/python2
npm test
npm run test:cov
npm run docs